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Tasks / And Begins A Great Adventure

Learn to play Dungeon's and Dragons and play a game with others.


Teach a couple others how to play and run a game for them.

It can be any edition, any variant, just learn/teach the game and try to have fun!

Bonus points if you get video or audio of excellent role-playing.

3 to 10 players
45 points
Level 3
Created by Bamorsha Singh

Terms: rpg, social, game, collaboration, play, role, dragon

2 completed :: 9 in progress
Interested in collaborating on this: (no one yet!)


(no subject) +1
posted by Bryce on January 22nd, 2011 6:56 PM


(no subject)
posted by Bamorsha Singh on February 9th, 2011 7:21 PM


YAY My first task approved!!!

(no subject)
posted by Bryce on February 10th, 2011 9:27 AM

So, Singh-song, shall we have collaboration?

(no subject) +1
posted by Vena Nightmare on February 19th, 2011 6:55 PM

Goodness, I've wanted to play this game for so long. I even have the books...

(no subject)
posted by Rin Brooker on February 28th, 2011 3:27 AM

I'll DM. I've played DnD over skype before and it works.

Who wants to play?

(no subject)
posted by teucer on February 28th, 2011 6:55 AM

Text chat or video? If the former, I'm in. (My computer doesn't talk to the microphone on my webcam, sadly, so video chats with me involve a lot of pantomime.)

D&D is not my first choice for system to play over Skype text chat (unless it's original, pre-AD&D, since then things get rules light enough for the medium), but it works.

(no subject)
posted by Developer Pixie on February 28th, 2011 12:36 PM

I'm there. Oh my goodness!
I've never played a good competent game before

(no subject)
posted by Ty Ødin on February 28th, 2011 4:27 PM

What version Rin? I am interested!

(no subject)
posted by Rin Brooker on February 28th, 2011 6:16 PM

3.5. As for method I'm thinking chat and text on skype.

So Pixie and Ty are in, that makes three players. I'll take up to two more.

(no subject)
posted by Bryce on February 28th, 2011 6:47 PM

I'm in!

(no subject)
posted by Bryce on February 28th, 2011 6:48 PM

...Damn. I forgot it was clone season.

(no subject)
posted by ƟE←¤ on February 28th, 2011 7:43 PM

I wanna play!

(no subject)
posted by Rin Brooker on February 28th, 2011 8:49 PM

That looks like 5. Everyone under this in line is basically on a waiting list in case someone gets too busy or doesn't really want to play anymore.

(no subject)
posted by Bryce on March 5th, 2011 7:30 PM

Are we still playing tonight?

(no subject)
posted by ƟE←¤ on March 16th, 2011 7:40 PM

Are we still playing?

Let my age show
posted by PDØ Hitman on February 28th, 2011 1:18 PM

When I first started playing there was no such thing as AD&D there was just D&D:)

(no subject)
posted by teucer on February 28th, 2011 3:23 PM

Which version of it did you play, though? How many character classes did it involve?

(no subject) +1
posted by Developer Pixie on February 28th, 2011 5:38 PM

When he first started playing, all the species were single celled organisms. In real life.

(no subject)
posted by PDØ Hitman on February 28th, 2011 8:45 PM

We played the original "blue cover" D&D. Could hardly find good dice back then. AD&D 1st Ed ( though it wasn't called 1st Ed back then) came out around 6th or 7th grade. We had 4 basic classes back then with no frills except for our imagination. I have played up to 3rd Ed, but haven't played much in years.

And Pixie,

We had evolved to multiple-cell organisms by then.

(no subject)
posted by teucer on March 1st, 2011 7:56 AM

Blue cover... hm... this one?


Confusingly, there were a lot of editions pre-AD&D, but they were not numbered sequentially. That cover is from the Moldvay-Cook "BECMI" edition, which was blue.

The poorly-written original, which by the way I have played with a man who played it with Gygax (though my own first exposure to D&D was 3.5), had brown covers and came in a white box. Like so:


It came in three volumes, and the original boxed set of them is sometimes called "white box" D&D. Not many people ever played pure white box, though, because it had supplements that added things like weapons that don't all do 1d6 damage and hit dice other than the d6 for some classes. When I played that edition, we used material out of the supplements, so my fighting-man started with 1d8+1 hit points.

Fun trivia fact: while we think of there having been four basic character classes in early D&D, the original three books had only fighting-men, magic users, and clerics. Supplement I added the thief and the paladin (as a special variant of the fighter rather than a main class in its own right).

(no subject)
posted by PDØ Hitman on March 1st, 2011 6:45 PM

I forgot about the white book. I didn't have that one but a friend did. I also thought that thieves were specifically mentioned. Our blue book did not mention EXPERT RULES (but I did get that one when it came out).

(no subject)
posted by teucer on March 8th, 2011 10:51 PM

In the blue edition that image is from, there were five PHB-equivalents: Basic, Expert, Companion, Master, and Immortal. Each one was for a few levels; the Expert rulebook gave the level progression tables for all the classes that went beyond what was covered in Basic, but it maxed out at some point and you had to get Companion (or, y'know, houserule it). Some people refer to this edition as "BECMI" after the initials of those five core books.

As for the thief, he first appears in the very first supplement to the very first incarnation of D&D, and has been in the core rules of every subsequent edition since then.

(no subject) +2
posted by A M on March 8th, 2011 1:53 PM

Do other tabletop RPGs count? I have an old Changeling: the Dreaming (White Wolf games) one-shot that would be perfect, and I'd be thrilled to run it again.

Hey, PD0ers, anybody want to play an eight-year-old and have adventures in the land created by mortal dreams?

(no subject)
posted by Developer Pixie on March 8th, 2011 9:28 PM


(no subject)
posted by A M on June 17th, 2011 5:15 PM

Does next week work?

(no subject)
posted by Amoeba Man on August 2nd, 2012 9:28 AM

If anyone's interested, I'll Skype-run a quick adventure (possibility for extension in case of enjoyment) for any of the following games (text-based, my mic isn't very good and I like to keep it quiet since I live with folks and time-zone troubles often mean they're sleeping when I do this sort of thing).

- Shadowrun (4e)
- Starblazer Adventures
- Any extant Warhammer 40K game except Deathwatch (viz Dark Heresy, Rogue Trader, and Black Crusade)

In terms of ease of learning, Warhammer probably takes the cake for being straightforward and well-thought out, Starblazer Adventures runs on FATE, which is very rules-lite but can be counterintuitive to pick up, and Shadowrun is simple when you get the hang of it but has a lot of intricacies and can take some serious rules-lawyering, occasionally.

I'm partial to running Rogue Trader in this instance.

Also, I already run another group on weekends, so in the interest of not getting burned out, I'd probably try to run this in a 3-ish hour block one/two-nights a week.

(no subject)
posted by relet 裁判長 on August 2nd, 2012 10:58 AM


Played a few rounds before (Shadowrun and Paranoia, IIRC). Like roleplaying and hard fiction, but am probably not familiar with any particular universe. Text works better than voice for me, too. With all the time zones and stuff involved, we could maybe run a permanent, but slow game with arbitrary delays.

(no subject)
posted by Amoeba Man on August 2nd, 2012 11:16 AM

I'm feeling like 3 or 4 players is going to be plenty given the format, so once we get that many we can decide what to play and when. Consider yourself on the list, though!

(no subject)
posted by Lincøln on August 2nd, 2012 11:18 PM

I'm in.
For Shadowrun only I think.
I am currently running a Shadowrun(4e) game in 2050, and wouldn't mind playing in a 2072 game.

(no subject) +1
posted by Amoeba Man on August 3rd, 2012 4:39 AM

Looks like we're leaning heavy towards Shadowrun. Sweet, I do love me some Shadowrun.

(no subject)
posted by Lincøln on August 4th, 2012 9:50 AM

What do you need? I have made four characters. Each very very different from the next.

(no subject)
posted by Amoeba Man on August 4th, 2012 12:57 PM

I'm accounting for at least one mage, one rigger, and one position that remains open as a wildcard.

(no subject)
posted by Lincøln on August 4th, 2012 11:57 PM

I have a mage.

(no subject)
posted by relet 裁判長 on August 5th, 2012 7:35 AM

Will I manage to do all the character creation and rule following without a guide? Is there a character creation helper online somewhere? I think I have a decker sheet somewhere in my archives, but these are not structured. I play anything, the more randomly generated the better.

(no subject)
posted by Amoeba Man on August 5th, 2012 9:00 AM

There's a character generator program here:

It's not immediately intuitive; basically you get 400 points to spend however you see fit, split between your stats, skills, metatype, qualities, resources contact, etc. The character builder there tracks when you've spent too much on any one thing; I think the only hard limits are that you can't spend more than 400 total, and of those, a maximum of 200 can be spent on your stats; and you can only spend 35 points on positive qualities/gain 35 points from negative qualities. I'm pretty sure everything you need in terms of knowing what qualities do what/equipment stats, etc. is in the character builder, so you should be able to get a handle on it by playing around with that. Feel free to PM me if you've got any questions.

As to the rules, there's plenty of nuance and intricacy, but there are some free quick-start rules that Catalyst was giving out on Free RPG Day this year that you can find here:

That'll get you squared away on the basics. Happy hunting!

(no subject)
posted by Amoeba Man on August 7th, 2012 7:14 AM

One more person and we got this, man. I got a campaign all ready to rumble!

Edit: We got our third person! Hooray!


view all images for: And begins a great Adventure


If there is one thing I do, and do often, it's roleplay. Specifically, I run roleplays, of all sorts. I organize LARPs, I oversee online games, and I DM tabletop adventures. I might even be working this summer as a D&D teacher at a space camp. R...

45 + 57 points :: 10 comments :: 12 votes :: 2 collaborators

AM: This proof contains plot spoilers for my Changeling: the Dreaming game titled "Bump in the Night". If you are a PD0er who eventually wants to play it (email me! I want to run it again!), you should not read this proof. I will forgive you for no...

45 + 14 points :: 4 comments :: 3 votes :: 3 collaborators