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Humanitarian Crisis
era group score: 20023
total group score: 66551
total players: 103

Tasks / The Architect And The Urchin (2012, SF)

Participants of the 2012 SF edition of "The Architect & the Urchin" should post a diary of their evening here. We suggest a description of the specifics of your physical adventure, and highly encourage you to express your interpretation of the game.

If you have photographs, we would all love to see them. If you don't have photographs, consider making illustrations of your night.

Feel free to be exhaustive in your writing, as player responses are the primary source of documentation for this project.

Read about the original Chicagø edition here.

1 to 100 players
50 points
Level 0
In the zone of: Humanitarian Crisis
Created by Sam Archer

Terms: streetgame

2 completed :: 0 in progress
Interested in collaborating on this: (no one yet!)


(no subject) +1
posted by Sam Archer on July 15th, 2012 12:13 AM

Participants of The Architect & the Urchin, please post your adventure by clicking on "sign up for this task," above.

I did a terrible job of documenting who won what when, but I'm hoping the sf0 players who were there will help me fill in the gaps. There was a trio of green players whose names I forget now who came in together around 9pm with one Name each (the ones they started with) and they got to fight over the Speed and Green trophies. Three of the blue players likewise stuck it out to the end together; Sean got the Courage trophy for being at the head of the pack with 12 stamps, Jocelyn got the Blue trophy for being the only player to get 12 stamps while keeping her Name, and Michelle got the special prize for having a good story about screaming as she was being chased by bridge trolls. Nobody from Red finished; hopefully Bryce and friends didn't get eaten by a grue.

My favorite photo of the night, taken by Courtney:

Mt Sutro in the fog

(no subject)
posted by Amoeba Man on July 16th, 2012 6:33 AM

Out of curiosity, what happened to adding a task every day in this era? This is the first one since "Exit", which as far as I could tell had been up for a while.

I've been gone about three years, so my Player's got some blank spaces in his memory.

(no subject)
posted by Lincøln on July 16th, 2012 9:22 PM

That new-task-a-day thing went the way of Oliver X about the third week of the era. It has been all downhill since then.

(no subject)
posted by Amoeba Man on July 17th, 2012 4:30 AM

How deuced unfortunate.

(no subject)
posted by Lincøln on July 17th, 2012 7:56 AM

I'm probably not the person to say this, but we don't need them to create new tasks for us every day, there are plenty out there that are active and ready to be completed, and until we finish what's on our plate so to speak, we can't get too worked up about there not being fresh new ones every day.
And I know I should be tasking more, but real life work has gotten ahold of me for awhile now.
Plus there are thousands of pre tired tasks that we could go ahead and Level Zerø if we really wanted to do a task a day. And if somebody actually did that, I'm sure Sean or Ian would take notice.
Again, I hope to get out there and do some more tasking, it's just that life is always happening.

(no subject)
posted by Amoeba Man on July 17th, 2012 8:06 AM

That is also very true.
And I know that feel, brø. I got a whole praxis out of it.
I try to do a task every day. The bike ride home from work affords myriad opportunities.

(no subject)
posted by Sean Gray on July 31st, 2012 11:08 AM

Hi, I am one of the three from the green group, along with my friends Julius and Luke. I somehow ended up with the one person who got scammed out of a trophy (they got there hands onto it first.


view all images for: The Architect and the Urchin (2012, SF)


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