
25 + 10 points
Document Player Killing Areas by Jason, Joshua Kelly, Cameron, Orion, Britt ++
July 2nd, 2006 7:25 PM
If you're going to kill another player, you have to do it right. I chose a location that I would have maximum surveliance of and control over, the stairs in my apartment building.
After clearly posting a sign in the stairwell, I waited until other players arrived, thinking we were going to engage in some SF0 tasks. They wanted me to meet them at the street, but I lied and said I needed help with something, they foolishly entered the killzone.
Please observe a moment of silence for those players who lost their lives inside my player killing area.
Cameron:
After being well and duly killed, revenge was nessecary. First we had Josh look into a barrel, and brained him with a rock.
Then we made his own body a permanent PKZ.
He got his re-revenge by making all the world outside of his body a PKZ. We expect much bloodshed to follow from this opening salvo.
After clearly posting a sign in the stairwell, I waited until other players arrived, thinking we were going to engage in some SF0 tasks. They wanted me to meet them at the street, but I lied and said I needed help with something, they foolishly entered the killzone.
Please observe a moment of silence for those players who lost their lives inside my player killing area.
Cameron:
After being well and duly killed, revenge was nessecary. First we had Josh look into a barrel, and brained him with a rock.
Then we made his own body a permanent PKZ.
He got his re-revenge by making all the world outside of his body a PKZ. We expect much bloodshed to follow from this opening salvo.
since everywhere is now a PKZ, I guess I'll create a specific kill zone. In the zone you can olny kill by doing a cretain thing. i havent thought of it yet...