

15 + 40 points
Fight the Future by Beta Orionis
May 15th, 2008 12:59 AM
In order to fight the future, one must destroy its agents. Destruction comes slowly, after observing your target, learning its deepest secrets, then exploiting its weaknesses to bring it down. So began the hunt and subsequent dissection.
Here we have the creature in its natural habitat, dutifully noting the passing hours from a strategic position. Not for long, little one...

Isolating it was easy enough, for like the Sea Cucumber, it moves slowly with the passage of time.
I turned it on its side to document its reaction. Surprisingly, this digital biped has a gravitational adaptation and quickly rights its projection.
First, I gather the tools of the clock's demise. Medical instruments supplied by brother, hand supplied by my arm.
First order of business was to remove it's suction-y feet and prevent it from holding on. They came off easily after removing a few tiny screws.
After the removal of its rubbery soles, I broke into its exoskeleton via a weak back covering.
With the cover off, the internal body slipped out smoothly. So many pieces packed into a tiny space!
Even without its protective shell, in such a vulnerable state, the clock defies me and continues to remind me of the arbitrary tracking of time, continues to project its plain, bold digits.
In response to its cool defiance, I set to dismantling it proper, leaving no component untouched. In the end, the creature is reduced to a smattering of screws, ball bearings, clips, plastic casings, and other bits.
Close up of the loose bearings.
I decide to tidy up a bit and realize that all the components (save the clock's essence) are rounded or spherical. Only the tiny screen and brains of the operation are square. Perhaps it is a subtle reminder of at the normalcy that goes hand in hand with time obsession.
At last, thanks to the cerebral disconnect, laying more cold and lifeless than before, this small panel will demand my attention no more.
Here we have the creature in its natural habitat, dutifully noting the passing hours from a strategic position. Not for long, little one...

Isolating it was easy enough, for like the Sea Cucumber, it moves slowly with the passage of time.











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Evil Sugar
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Lincøln
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GYØ Ben
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teh Lolbrarian
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Not Here No More
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Burn Unit
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Rainy
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posted by Beta Orionis on May 15th, 2008 10:23 AM
Actually, I had a hard time convincing myself to destroy it for the same reason. It is terribly cute! But an evil minion of time nonetheless. Fight the temptation!
This made me sad for the dead clock. Hopefully no one else will play on my sympathies by using a clock that looks cute!