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Adam
Land Surveyor
Level 5: 993 points
Alltime Score: 11364 points
Last Logged In: December 27th, 2013
BADGE: Senator BADGE: INTERREGNUM TEAM: United Kingdom TEAM: SFØ Société Photographique TEAM: 0UT TEAM: Urban Picnic Society TEAM: UxbridgeØ BART Psychogeographical Association Rank 4: Land Surveyor The University of Aesthematics Rank 1: Expert Humanitarian Crisis Rank 1: Peacekeeper Society For Nihilistic Intent And Disruptive Efforts Rank 2: Trickster
highscore

retired





45 + 100 points

Public Surface by Adam, Tøm, Charlie Fish, Meta tron, susy derkins, Labyrinth Dog, GYØ Daryl, Askew.

March 8th, 2008 2:01 PM

INSTRUCTIONS: Create a game that can be played using only pen and paper.

Bonus for playing your game on a public surface.

Welcome to Vert3x!
Vert3x is a simple yet amusing game of trickery, cunning, and aggression. You must be thinking steps ahead of your opponent, else you'll end up on the losing side swiftly!

Vert3x: preparing the paper
In Vert3x you play on a board of Triangles. The size of the board is up to you! The longer, and more challenging a game you want, the bigger board you play on. The shape of the board is also up to you! Once you've drawn your board, you need to choose a start position, you could choose anywhere or start opposite sides, it's up to you! When that's done, you're ready to go!

Vert3x: Playing the game
There are many additions on Vert3x, and one of the attractions is that you can think up your own variations and rules, but here we've listed the basics.

Vert3x: Rules: Aim
The aim of Vert3x is to get as many points as possible by the end of the game. Simple.

Vert3x
: Rules: Gameplay
In the game of Vert3x, players take turns in putting down lines. They must place lines that touch their existing lines at least once. Players may not cross other players lines, but they can touch them. You can cross your own lines.

Vert3x: Rules: Scoring
The basic scoring in Vert3x comes from simple things. Every line you place down, earns you one point! So far so good.

The other way to earn score is to draw triangles with your lines. Once you complete a triangle you receive points based on how large it is. Ie, the smallest triangle you can create is 3 points. For larger triangles, you receive points based on how many lines its outline is made of.

Vert3x: Variations
There are many variations on Vert3x, and half the fun is thinking up your own! Here's a few to start you off.

Multiplier bonuses for larger and larger triangles.

Multiple lines

Extra bonuses for other shapes

Mink: I've played a game where you get points for boxing in someone else's line, could incorporate this maybe.

Ways to 'Overrule' other players lines

Ways to steal points

Bonuses for creating triangles covering other triangles.


Mink/Fish


Susy Derkins/Chalk Girl

Rules of our version here:

In Vert3x (Trianguliche version) you play on a board of triangles.
The standard board (for a fast game with two players) is a 2x2 board made by four windows (each one made of four "windowpanes"), divided in triangles by an X.
Players take turns tracing down lines on the triangle grid: each player traces lines of a different color.
The aim is to draw triangles of your own color: the more and the bigger the better. And, of course, at the same time, to prevent the other player from drawing triangles of his/her own color, by blocking vertexes with your color. Only triangles with three sides of the same color count for the score.

The scoring in Vert3x (Trianguliche version) comes from the number of triangles drawn.

Individual triangles (also called 1x triangles) are worth 1 point.
2x-triangles (made by two individual triangles) are worth 2 points, 4x-triangles are worth 3 points, 8x-triangles are worth 4 points and so on.

You can play Vert3x (Triaguliche version) on a larger board (i.e., substitute the 2x2 board by a 3x3, 4x4, 5x5, etc) and it can also be played with more players, as long as there are different colors for each one. .


See captions in the "larger" pictures for the details of our game in a most public surface: the town square (the plaza).


Vert3x in paper
Downtown plaza is an inmense Vert3x grid
Vert3x is
Chalk Girl starts the game
From plaza sweeper to game watcher
Final score: Chalk Girl 16, Susy Derkins 15
sf0 on a public surface: the sidewalk



GYØ



Tom, Daryl, Adam and Askew met up on top of the mulit-storey to play a large scale game of Vert3x (GYØ Rules), Ben was supposed to be there but a communication breakdown meant he didn't arrive in time.

Vert3x: GYØ Rules
In GYØ Rules Vert3x, you play on a large dotted square board. This can be any size, we went for 15x15.

Players take turns placing their respective colour lines down on the board. Lines may only go from dot to dot, and may go horizontally, vertically or diagonally. Lines may only span between 2 rows/coloumns. The aim is to draw triangles, thus scoring points. Players do not get an extra turn after completing a triangle.

The scoring in GYØ rules Vert3x is as follows. A triangle made up of 3 small lines, ie: the smallest triangle possible, is a triangluar unit. One triangular unit is worth 1 point. Triangles made up of more than one triangular unit are scored as 1 point per unit contained within them. Units previously claimed by other players do not count toward the score. Once a large scale triangle is 'scored' lines may not be placed inside it to split it up.

For example:
In this example, D will have already scored 1 point. T then scores 3 points for completing the triangle. T does not receive a point for the unit already scored by D. Lines now cannot be placed inside this triangle to split it up even more.

Our game



We wanted somewhere peacfull, big and awesome. Where better than the top of a multistorey carpark undergoing building work?

We got a few odd looks from builders, but we were mostly ignored. Some skaters came up and had a look, but left quickly.

After a slow start whilst everyone learnt, and settled on our version of the rules, Tom was ahead after getting two larger triangles. Then Askew and Adam pulled ahead with a string of larger triangles. Daryl was losing badly.

About 20 minutes later, Askew was winning and Daryl was annoyed. Then Daryl scored a 35pt mega triangle, which we were not happy about.



Final scores:



Daryl: 71
Tom: 61
Askew: 66
Adam: 61



So there you have it, Vert3x. Give it a try next time you're bored and all you have to hand is a pen and some paper.


Note: Haberley, Cpt. Dorothy, Ben, Leigh, Emma - If you have any proof, send it to us!

+ larger

Mink and Charlie
Mink and Charlie
Mink and Charlie
Mink and Charlie
Mink and Charlie
Vert3x in paper
Downtown plaza is an inmense Vert3x grid
Vert3x is "Trianguliche" is Spanish
Chalk Girl starts the game
From plaza sweeper to game watcher
Final score: Chalk Girl 16, Susy Derkins 15
sf0 on a public surface: the sidewalk
S7300607.JPG
GYØ Vert3x
Tom's turn
Adam takes a turn
View
Things deteriorated at the end
The board
Handy wall
surface2.gif
Playin'
Hmmm...
Daryl's hoog triangle
The game
S7300619.JPG
Adam
S7300622.JPG
Corner
Overviewing the game
Scores
S7300621.JPG
S7300623.JPG
S7300627.JPG
S7300635.JPG
S7300634.JPG
S7300636.JPG
Score diagram.

20 vote(s)



Favorite of:


Terms

chalk

11 comment(s)

(no subject)
posted by Sola of Mars on March 8th, 2008 2:35 PM

I like it!

(no subject)
posted by GYØ Ben on March 9th, 2008 2:50 PM

Team Shplank? Really?

Meh.

It certainly deserves more votes though.

(no subject)
posted by teucer on March 9th, 2008 3:09 PM

I'm with Ben. It's a good completion, but far from a shplank, IMHO.

More votes
posted by Kyle Westwood on March 11th, 2008 1:30 PM

This was an awsome completion and deserves more votes. Wish our attempt at this task hadn't failed so miserably.

We all love to hear failure stories :)
posted by susy derkins on March 11th, 2008 1:36 PM

What happened? A case of "why does it always rain on me"?

(no subject)
posted by Tøm on March 11th, 2008 1:45 PM

And why not give it another go?

This task is so much fun to complete.

(no subject)
posted by Flea on March 18th, 2008 12:38 PM

What happened? A case of "why does it always rain on me"?

Nah, more a case of "why do we get reprimanded by security guards and almost taken to the police?"

D=

(no subject)
posted by Adam on March 18th, 2008 12:45 PM

Ah, a problem we face quite often. Infact I think it was when we were doing this that we got hastled by shopping centre security about why we needed to go to the roof. Or at least Ben did.

Probably saw us on CCTV too.

Us too
posted by Kyle Westwood on March 23rd, 2008 7:53 AM

Yeah we also tried escape from the camera too. That almost ended badly because we ran through a shopping centre and the guards shouted at us to come back, we didn't but found out later that they were all on the lookout for us. It was a bad day really but it wont stop us from trying again and making it better.

(no subject)
posted by Flea on March 23rd, 2008 12:44 PM

"It was a bad day really"
I'm sorry, what?

A fairly productive day if you ask me!

But yeah, EFTCII and Public Surface completions upcoming (if we don't get arrested)!

(no subject)
posted by Kyle Westwood on March 23rd, 2008 4:54 PM

Ok, not a bad day due to clues but in the whole get in trouble with authorities it was a bad day.