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TEAM: United Kingdom TEAM: SFØ Podcast TEAM: MATHEMATICS TEAM: LØVE TEAM: 25Zero TEAM: ALL THINGS MEATIFUL! TEAM: SF0 Skypeness! TEAM: FLUMMØX BART Psychogeographical Association Rank 1: Commuter Biome Rank 1: Hiker

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Dérive by Flea, Kyle Westwood

March 26th, 2008 5:03 PM / Location: 54.879594,-6.274909

INSTRUCTIONS: Among the various situationist methods is the dérive [literally: 'drifting'], a technique of transient passage through varied ambiances. In a dérive one or more persons during a certain period drop their usual motives for movement and action, their relations, their work and leisure activities, and let themselves be drawn by the attractions of the terrain and the encounters they find there.

One can dérive alone, but all indications are that the most fruitful numerical arrangement consists of several small groups of two or three people who have reached the same awakening of consciousness, since the cross-checking of these different groups' impressions makes it possible to arrive at objective conclusions.

The full text...

Undertake a dérive, and report your objective conclusions to your fellow players.

Flea in normal text, Kyle in italics.

Our journey started outside the Fairhill Centre, since that was the most central place between Kyle (who had been working on another task whilst waiting for me) and myself (who had been upgrading his bank account). After meeting up, we decided to start our dérive my walking towards the tallest object in view, which was, at the time...
...a crane. We we drawn towards it, and saw a roundabout, which I decided to island myself on for a while (That's right. Island is now a verb.), just to see how long it would take before it would be safe to attempt to get off again.
After this, I noticed a grassy slope which led upwards, which we followed upwards, being drawn by a white tree which happened to be at the top.
The white tree really stood out for me. It had a serenity about it which drew me to it.
At first glance, we appeared to have hit a dead end...
We were wrong. We found a wall that we could jump down. Kyle went to jump first...
...but then chickened out, so I jumped...
...and then Kyle climbed down.
I jumped the same distance!
After jumping down from the wall, we walked down the road, until we came to a sort of parking area type thing with some paths at the end of it.
We walked down the paths, simply to go a slightly more interesting route towards where we knew the road took us anyway.
So, we continued on down that road until...
...another roundabout!
Let's play a game of Spot the Flea!
Did you find him? He was over there in the bushes.

We then crossed the roundabout and saw a beautiful church tower which, for political reasons which we won't get into, Kyle must hate.
I hate it.

So we followed the road down beside the church and I decided to turn up into a housing estate, partly to get away from areas of the town which we knew well, and partly because of the pretty trees at one end.
Just around the corner from the trees was a surprisingly large green, which was intriguing...
...but not as intriguing as the huge tower in the distance which neither of us had ever seen before.
Distressed that something so huge had so far gone unnoticed (that's what she said), we made it our goal to reach this tower, regardless of where it happened to lie, just so we could find something we'd never found before.

Unfortunately for us, the land had other plans, for a while at least...
After luring us closer, and closer...
...we forced astray...
...and brutally snatched away from where we wanted to be!
Mockingly, the land presented us with another tower. Pitiful as it was...

Not willing to give up, we turned a corner and walked onwards, and ended up at...
...uhm, this place! It looked fairly abandoned, so we wasted no time in walking through it.
We took a look to see where the tower was in relation to us, and found we were getting close!
We figured that this path would lead us nearer, and possibly to the tower.
It did not, but this did.
As always, Kyle goes first...
...then chickens out and makes me go first.
Yeah, I was going to go, and then you told me to move so you could take pictures!

So we eventually got over the fence, got closer to the tower...
Then we actually got to the tower, finally!
Here is a video in which Kyle can't get a word in edgeways. Sorry about that.
You need to a flashplayer enabled browser to view this YouTube video
Now that we've finally got to the tower, we have to figure out where on earth the tower actually is. We walk around a few corners, and realise that we've ended up at a hospital! It seems to be empty though, so there shouldn't be too much harm in a bit more exploration...
You need to a flashplayer enabled browser to view this YouTube video
Normally, if there were lots of people around, I wouldn't do something like that, but since the place is completely empty...
eh, Flea?
Oh. Frick.
Yes well, let's back up a minute here. Look up 4 photos, just above the one where Kyle's climbing over the fence. Notice the large grey structure to the right of the tower? We wanted to see if there was a way to get up to the top of it...
It turns out not. Despite the platform and ladders which can be seen on the structure itself, the ladder leading up to the platform is detachable.
And had been detached.

And so we left the hospital.

But we was not done yet! We continued up the road towards... well, we didn't know where we were going really...
It wasn't long, however, before we were drawn to another place which looked intriguing.
It's a dead end!
No it isn't.

Now, as you may have heard in the most recent Podcast (Podcast 5, in case you're reading this from the future), the Podtask was for the listeners and was to, if it were possible, to phone in some audio proof to the SF0 voicemail system. We decided to do the best with the... location we had, and recorded some conversation using my phone instead. It'll probably be much better if you read along with the praxis and the photos while the audio plays.

Walking around, we see some football goals, and notice that there've been quite a few of them on our journey so far...
Walking around near a fence, we some doors on them which seem misplaced.
Hey, here's a board!
Very good. It's also wet.
Back to the door. After sizing up whether or not it's possible for me to get through it, I take a picture of us, through it.
Then, bizarrely, we find a dog!
The dog has led us to a gap between two fences, which could be where we progress to next!
This reminds me somewhat of the Labyrinth Dog.
Anyways, back to the path. The dog has led us to a semi-dead end, but Kyle doesn't want to attempt to overcome the semi...

After a brief discussion on what to do about the dog, Kyle attempts to get it to sit so I can read the collar. It does, instantly.
After attempting to see if Gizmo can fit through one hole in a fence, he quickly finds his way through another!
After realising that it was feasible for Gizmo to get to houses, I took a final few pictures and we went onwards!
Or so we thought...
We continued along the fence and, despite being on the other side of it, Gizmo was persistent in her attempt to follow us! After I drop my camera case in the mud, I take a video of Gizmo running around. You can hear the video in the audio, now watch the video in... the video...
You need to a flashplayer enabled browser to view this YouTube video
So, after following the fence, we reach a dead end.
Which Gizmo, being on the other side of the fence, actually manages to get past!
After a brief discussion about whether or not this may actually be where the owner lives, we conclude that it isn't, and continue on our journey along the fence, which leads us to...
A large grassy plain!
Despite how impossible it seems, Gizmo is still managing to follow us!
The tones in the audio are where I ran out of space on my first Memory Stick, so there's a slight jump in the narration. It begins with a fairly brief catch-up though... Then I realise we'll have to stop recording in order to take photos. So there's the end of the audio. =(

Continuing our walk along the fence, we find some gates which are possible for us to go through...
But we don't, for that would require the leaving behind of Gizmo! Kyle takes the opportunity to involve Gizmo in some promotion.
Continuing our walk around the fencing shows yet more football goals!
Then, through a hole in another fence, Gizmo gets out! Yay!
Taking a look around, I realise where we are...
So our reformed party decide to leave...
It is at this point when we decide it's best to phone the owners to collect Gizmo. Chances are, we've inadvertently led her further astray than she actually was anyway, so we felt a responsibility. Kyle did the talking, and within ten minutes, the lady arrived to collect her. But not before Gizmo led us a bit further on our journey, and not before we got a final picture!
So, after we'd said our goodbyes, we made our way forward down the street, and we found two interesting things. Firstly...
....stones for sale!
I wonder who the lucky buyer is going to be!
Further down the road, we found the second interesting thing...
That's right! An abandoned building!
As always, Kyle goes first, chickens out, then I go in.
But this time, Kyle doesn't go in at all! This was a good thing, but you'll find out why later...
So, I venture on in...
DSC00645.JPG upstairs and Kyle takes a photo of me through the window.
Then, I run down, collect my camera, and go back in. Firstly, I take some pictures of some burnt out furniture.
Then, I run upstairs and take a picture of Kyle out the same window.
Then, I look around to see if there's anything else vaguely interesting to take pictures of. Firstly a cupboard...
Then of a small entry-way into what is presumably some sort of storage area.
I'm about to go inside, when...
"Hey, the Police just drove by really slowly, you should probably get out."
"Alright, hang on."
So I run down the stairs and out to Kyle, who explains what happened. I explain to him about the tiny door, and we agree that it's worth the risk!
So, I go back into the house, up the stairs, and into the tiny room. I take some pictures. First, the floor on the way in...
...then to the right...
...then to the left.
Ooh! A small hole, let's see if there's anything interesting on the other side!
I had a look around the rest of the top floor, but looking out the window, I catch a glimpse of a blue SUV parked right outside the driveway of the house. I move out of view of the window...

I'm sitting outside the house on a wall in front of it when a blue SUV pulls up outside the house. My initial thought was that he was admiring how burnt out the house was, but he sat there and looked into the house as though he had saw something or was expecting something to happen. At this point I thought I should let Flea know that this guy was suspicious...

"Get out of the house Flea, some guy in a blue SUV has been parked out here for a few minutes, and he looks pretty suspicious."
"Yeah I know, I saw it out the window."
"Is there a back door to the house that you could get out?
"Yeah, but I can't get to it without going past the front window, and since the bottom floor windows are all blown out."
"Right, OK. Call me back.

So I'm upstairs in an abandoned house, waiting for a blue SUV to drive away, whilst on my hands and knees so I can't be seen through the windows.
I'm outside standing around, waiting for a blue SUV to drive away.
And I'm waiting for a call from him.
And I'm waiting for a call from him.

Yeah, not helping the situation was the fact that I misheard "Call me back" as "I'll call you back". Still, I felt that just crawling around upstairs wouldn't help anything, so I tried to move down the stairs, whilst keeping my neck stretched up so that, even if he saw me, he wouldn't see my face. I got to the bottom of the stairs, and ran through the hallway, to the kitchen, and out the back door. Panicky running, combined with a slippery ground ends in me falling. Luckily for me, I happened to land on a fairly soft log which provided a soft, albeit quite wet, landing. After looking around, I realised that, despite being behind it instead of inside it, I was still stuck at the abandoned building. So, I'm standing peeking around a corner of a building and about to run around it...

The guy drives towards another driveway as if we was going to reverse into the abandond houses driveway, but he takes a 3-point turn and drives off to my surprise. He indicates onto another road, but I suspect he may be going to turn around and come back, so I take my chance to tell Flea to get out before he returns...

"He's gone, get out quick!"

So I run out the side of the building, meet up with Kyle in front of the building, and we begin our walk onwards.
"Why didn't you phone me?"
"You said you'd phone me!"
"No I didn't.

We walked further down the road, and decided to end our dérive when we found ourselves somewhere we'd already been that day.
The "pitiful tower" from earlier on!


It feels somewhat disheartening going somewhere you should know well and finding out you don't. "Discovering" these places in turn gives a sense of achievement.
Searching for something, somewhere, and then finding it, gives a great sense of self-satisfaction.
A surprisingly large proportion of the areas we visited were fenced off, preventing access. This, in turn, seemed to lead to a greater determination to gain access to these areas, simply to satisfy our own needs of exploration. It seems that we aren't fans of the confinement.
Even in built up areas such as towns, a fair amount of the terrain is unused space, which seems like an awful waste.
We found ourselves drawn more to places which are, or at least, appear to be, derelict.
I felt a great achievement in exploring parts of Ballymena I never even knew existed.
It was travelling to new areas in order to get to our goals that made the journey an eye-opening experience for me.
I think that we were led mainly by larger structures.
The sense of the unknown, like going through unknown housing estates, shocked me as I had never noticed how large an area I had never explored before.

So that's that!

Territory marked is where Gizmo decided to "mark his territory".

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20 vote(s)


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7 comment(s)

(no subject)
posted by Scienceguru on March 26th, 2008 5:40 PM

Well, okay. Seems like you could have simply written the task as "wander aimlessly and take pictures" and saved on needless umlauts and long French treatises, but hey, you guys returned a dog to its owner and that's never a bad thing.

It beats fake panhandling, for sure.

(no subject)
posted by JTony Loves Brains on March 27th, 2008 12:06 AM

Scienceguru, stop it! Flea and Kyle didn't write the instructions for this, so that comment really belongs in the main task comment area, not here. Besides, umlauts are fun and French is Funny! Breakfast could just be called "eating in the morning" but Breakfast sounds better.

And if you can make some extra fake dough by fake panhandling, why not? Maybe you can buy some fake "eating in the morning" to break your fast, huh?

BTW Kyle and Flea.... great work guys. Looks like it was fun!

(no subject)
posted by susy derkins on March 27th, 2008 12:38 AM

Still, I felt that just crawling around upstairs wouldn't help anything
The audioproof is brilliant!
All the falling/walking/laughing noises and, what did Flitworth said about guys with an accent?

(no subject)
posted by Jellybean of Thark on March 27th, 2008 9:19 AM

Yeah, real Hardy Boys style.

(no subject)
posted by GYØ Vicki on March 27th, 2008 12:32 PM

Okay, your dérive owns mine!

(no subject)
posted by Kyle Westwood on March 27th, 2008 5:17 PM

I really hoped that this would do well cus it was so awsome doing it its been my favourite task so far. It was good, then gizmo made it awsome and the abandoned house topped it all off.

(no subject)
posted by SFØ Podcast on March 29th, 2008 9:55 AM

Well done for completing the SFØ podcast podtask to the best of what you had availible.

I was wondering how a non-usa completion would do it.