PLAYERS TASKS PRAXIS TEAMS EVENTS
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Mike Hellstrom
Level 1: 10 points
Alltime Score: 525 points
Last Logged In: January 16th, 2011
TEAM: DC0
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retired
25 + 70 points

Do you trust me? (Part 1) by Mike Hellstrom, Spidere, Eccoglyph, K prime, Momotiki, FZ!, Mudlock, Duck Monster, Doodle Maier, Shan

November 15th, 2007 7:58 PM

INSTRUCTIONS: Do a trust-building exercise or game with at least one other person. This should not be part of a program that you are involved with (like a camp).

Last night was the first real meetup for the DC0 members, a chance to bring together a number of the people in the area to meet one another. And, of course, to task.

Since many of those attending didn't know each other already, much less trust one another, it was clear that we should start by building some trust. We did three trust exercises:

Trust Fall: A group exercise. One person climbs up on a four-foot pillar, above concrete. Everyone else gathers below in two rows, arms stretched before them. The person falls backwards and trusts that the group will catch them.

Trust Run: Everyone is paired up. In each pair, one person wears a blindfold, the other is sighted. Holding hands, the sighted person leads the blindfolded person around, beginning with a slow walk and ending with a full run. The blindfolded person trusts that their partner will guide them safely.

Trust Gauntlet: Everyone stands in two parallel lines, facing each other. They raise and lower their hands, forming a gauntlet of arms moving like knives. One person runs through this gauntlet, trusting that everyone will raise their arms in time for them to make it through.

Everyone did each trust exercise, building trust in their fellow DC0'ers.

The best part, though, was that (after luring them in with Calvinball), we convinced two random strangers to climb up on a post and fall backwards into our arms. This was a most amazing thing, that we could convince them to trust us, so soon and so completely.

Tonight, we built some trust. SF0 is a place which encourages trust, and encourages us to work together. We in DC0 hope to move forward in that same spirit.

Some personal impressions:

Spidere:
I was first to do the trust fall from the concrete pillar ("Well, I'm scared, so clearly I need to fall."). Once you start to fall back, the sensation of falling kicks in and you realize you're headed for concrete below. Then in a flash, you are caught and safe. Fantastic.

Also: although we'd actually first met some time ago, it had been ten years since I'd last seen Fizzbang. He was my guide for the trust run. We started off slow, and I definitely felt what everyone had talked about: constantly feeling like you're going to walk into something, worrying about what's coming up. But as we moved around, I realized that Fizzbang wasn't going to let me run into anything; by the end, I felt like I was really running, with total trust. I trust Fizzbang. I trust DC0.

duckmonster:
I'm terrified of heights. Heights are scary, especially with concrete below. I didn't want to do the trust fall AT ALL, but I did (peer pressure :)), and I survived (I think). So, uh, yay, I can trust dc0!

Shannon:
I rock climb a bit, so I'm used to falling -- even falling backwards -- without getting hurt. I'd thought that this would prepare me so that my heart wouldn't STOP for that suspended second. I guess the sympathetic nervous system knows the difference between a spongy mat and concrete, and a rope and nothing. But the landing was soft and proof that I could trust DC0 as well. It was harder to commit to a full run while blindfolded, even though I knew Kprime wouldn't let me crash into a concrete wall or a tree or anything -- I sort of kept my posture shifted back -- but there were a couple of brief moments when said nonconscious brain bits stopped worrying so much. By the time we got to the gauntlet, my trust was total and I wasn't worried at all about getting a palm to the nose (even though that did end up happening, but very very lightly). I tend to be an anxious person sometimes, and it's fantastic to experience a complete lack of anxiety. And fun to experience it with others.

Fizzbang:
This was my first time meeting about half of the DC0 crowd, but after we shared a brief meal and some postprandial bullshitting, they felt like fast friends. I wouldn't just fall backwards into any group of 10 random folks, after all - a boy has to have standards.

Even so, there were occasional moments of pants-dampening terror. Apparently, there was a minor camera glitch just as I was falling - hearing someone let out a frustrated curse at that point gave me a brief spike of fear. And I discovered, both as blind runner and sighted leader, that nothing is as terrifying for a blind runner than accidentally leading them over a metal service grate that clanks loudly and unexpectedly.

But both of these sudden flares of fear were quickly extinguished by the trustworthy support and guidance of my DC0 companions - including the new friends we accidentally made later in the evening!

Endless Mike:
As the largest person at the meet, I was reasonably a bit afraid, but all went well. Even though I screwed up on the whole "don't bend" thing. But I was caught in the trust fall and all went well! The blindfold running was easy, although I'm completely lost without sight. Unfortunately, my other senses didn't compensate as well as they could.


Eccoglyph:
I can be somewhat paranoid about the safety of others. But trust exercises are all about using the strength of a group to safely perform otherwise frightening feats. I was thrilled. My excitement turned to horror quickly as we were preparing to do our first catch from the pillar and I realized the group had absolutely no idea what they were doing. Eep. A bit of tweaking and we at least looked ready, though my confidence level had dropped significantly. Talk about a learning curve, though! We had only met an hour previous, yet we worked as a seamless unit. Everyone large and small managed a practically perfect fall. Methinks I caught a glimpse of a future riddled with overwhelming tasks thwarted to pieces by the creativity and blind ambition of DC0. Oh - and possible jail time.

+ larger

Shannon falling
Practicing
A little bit short
Hmmm....
To the column!
Spidere
Doodle Maier
Fizzbang
Fizzbang's view from the top
Fizzbang Falling
Mudlock
Safely caught.
Ready to catch
Kprime
Mike Hellstrom
Shannon
Momotiki
Flying Duckmonster
Starting the trust run
Ready to go
Picking up speed
Doodle Maier preparing
Finishing a run
Fizzbang
Blinded Self-Portrait
Leading the Blind
Mike readies Eccoglyph
The Metal Plate!
Running!
Doodle Maier unscathed
Franklin
Donte
Donte: Reverse

14 vote(s)



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16 comment(s)

(no subject)
posted by Blue on November 15th, 2007 9:49 PM

Fucks Yeah!!!

(no subject)
posted by The Vixen on November 15th, 2007 9:59 PM

The blindfold definitely rocks.

(no subject)
posted by FZ! on November 15th, 2007 11:26 PM

Thanks, Blue and Vixen, and everyone else who voted as well!

I'm glad folks like the blindfold's decoration - it seemed like the right thing for any Aesthematic to do. Between these trust exercises and the game of Calvinball (praxis documentation in progress) we played afterwards, that blindfold saw a lot of use!

(no subject)
posted by Malaysian Eddy on November 16th, 2007 12:49 AM

Dude, trust games are really hard. For example...I LOVE to boulder...but strap me in a harness and rope and I freak out. Mainly because I have to trust my life in a rope and someone else and not just trust my own judgement.... It's tough. Good job!

(no subject)
posted by Charlie Fish on November 16th, 2007 2:21 AM

That is some world-class documentation of a really excellent task. You guys must be fast friends now...

He Who Submits Proof of Tasks Only Proves He Submits to Tasks!
posted by Flitworth on November 16th, 2007 4:46 AM

I believe in the power of my teammates!

*sniff* *single tear*

Delightful, y'all. Wish I were there.
posted by Bex. on November 16th, 2007 8:04 AM

I hope we have more DCØ group tasking in store for us in the future.

DC0, Represent!
posted by FZ! on November 16th, 2007 8:32 AM

I believe we're thinking of making it a monthly or bi-weekly gathering. Hooray!

Trust games....
posted by Blue on November 16th, 2007 8:38 AM

I would probably let someone drop if I played a trust game. Just to see if they really trusted me to drop them.

To turn the situation on its head, if it is really a trust exercise the person being trusted is being given a choice. But is it really a choice if social domestication and fear of doing something potentially physically or emotionaly hurtfull prevents us from actually considering either choice.

Isn't the real exercise in trusting that they will be okay if they fall and that it is okay to drop them because they trusted you to?

(no subject)
posted by FZ! on November 16th, 2007 8:55 AM

If the other person was relying on you to drop them, then fine. But since they've made no promise or pretext of being okay with being dropped, that's not the thing that's being tested at all.

But the thing is, trust exercises aren't actually about choice - they're about reliability. If anything, they're mildly anti-choice: the entire concept behind them is reassuring everyone that, when they have a choice to help or hinder one another, they will choose to help.

Think of it as the reverse of freaking the mundanes. With a diverse and occasionally outcast group like us, it's "reassuring the weirdos."

And when we're more comfortable as a group, then it becomes easier to rely on each other when doing other, weirder activities and tasks.

(no subject)
posted by Ben Yamiin on November 16th, 2007 10:15 AM

I'm not only voting for this because it's a good completion. I'm also voting for this because I thought Spidere was the only DC0 player. And now I'm smarter.

Excellent.
posted by Loki on November 16th, 2007 11:39 PM

As much as I despise trust building exercises as a class of activities (second only to icebreakers on my list of artificial social interactions which ought to be driven from the face of the earth), this is pretty interesting. Bringing in strangers off the street makes it all the better.

Trust run strikes me as very different from the others, and from every other trust building exercise I've been forced to endure.

It's one thing to trust people's intentions. That's pretty easy. In the trust fall, a significant number of people would have to actively choose to let you drop in order to injure you. Assuming that people aren't going to go out of their way to harm you is usually a safe bet, unless SPAR is assigned to your group.

It's something else entirely to trust people's judgement. Trusting a random person to *try* to keep you from getting hurt while blindfolded is pretty easy. Trusting that a random person to know when and how to act in order to keep you from getting hurt while blindfolded is a whole lot harder. (And, I'd argue, generally a bad idea.)

Trust
posted by Spidere on November 18th, 2007 12:13 AM

Loki, Joel Peterson has a similar perspective on trust that I rather like. He considers a trust relationship to have three components: character (intentions), competence (judgment), and empowerment (permissions, legal or otherwise). He has, I think, a very interesting lecture in which he talks about relationships and negotiations, and one of the main things he focuses on is trust. I think that when I fail to trust people, it's often because of that missing second component.

(no subject)
posted by Loki on November 21st, 2007 7:26 PM

Thanks, Spidere.

I've been carrying around the lecture audio for days, but haven't had a chance to listen to it yet. (Life's been rather busy.) Looking forward to it.

*edit*
Finally got a chance to listen to it.

I'm impressed not only by his three requirements, but also by the fact that he acknowledges that there are situations in which people should not be trusted. He does seem a little to quick to assume one is free to choose to deal only with the trustworthy, though. Most of us are not so lucky. (That is to say, we might be able to make such choices, but only at overwhelming personal cost.)

(no subject)
posted by Lizard Boy on January 15th, 2008 11:28 AM

I just now saw this, and it is awesome! I love the anti-gauntlet idea, that's something I'm going to have to try out if I have control over a chunk of time of a new group of campers this summer.

(no subject)
posted by Coreopsis Major Bloden Melen on February 9th, 2008 9:01 PM

I'm coming to this very late, but this is beautiful work, guys. And Spidere, I have to say that those are some marvelous terms for the components of trust. I think I have _perceived_ lack of competence (judgment) at times, but sometimes I'm just too twitchy to really let someone be empowered (let them have permission) to have me trust in them. I don't think I had such good words for that before now! Handy.

So in conclusion, you guys are awesome and I hope to play with the good folks of DC0 again sometime soon.