Reginald Cogsworth / Texts
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posted by Reginald Cogsworth on August 30th, 2011 5:19 AM
Not anymore, no
posted by Reginald Cogsworth on August 27th, 2011 5:44 PM
good ol' bookman's.
posted by Reginald Cogsworth on August 13th, 2011 11:47 PM
I agree that things here sometimes seem a bit.. stratified? A reset is overdue, IMO.
posted by Reginald Cogsworth on August 13th, 2011 11:36 PM
I'm not generally a stickler for regulations, but would recommend following at least the spirit if not the letter of the rules when submitting tasks.
posted by Reginald Cogsworth on August 13th, 2011 11:31 PM
more pics would be helpful
posted by Reginald Cogsworth on July 29th, 2011 2:11 AM
During both of the JTEON's I've taken part in I've had a similar experience; hundreds of people that had to be somewhere nearby, yet the city itself seemed deserted. Knowing that around the next corner, or behind the next building, I would return to.. well, everything. Not just the game, but the city, or in broader terms my identity in general as defined by my interaction with all it represents.
For a few minutes I'm alone, anonymous, and beholden to nothing but my own whims. Even the game becomes secondary. I have a map. I am here; I am going there. The reason isn't important. It's a rare simplicity of purpose that totally clears my mind & gives me a profound sense of place even though if I were to try and describe it later, there was nothing particularly remarkable about it. It could be any street, in any city, anywhere. Nowhere. Everywhere.
Both times I've spent the rest of the weekend exploring the city, by myself and with friends, in all kinds of different neighborhoods. A visitor still, but that awkward feeling of "fighting the current" that can come with it is gone. I suppose for a resident of the city JTEON is a lot different experience but I can't think of a better introduction to a new place.
The travel from the park to the tar pits was a long and lonely trip. I encountered no Runners, no Chasers, and hardly any civilians. But I pressed on.
During both of the JTEON's I've taken part in I've had a similar experience; hundreds of people that had to be somewhere nearby, yet the city itself seemed deserted. Knowing that around the next corner, or behind the next building, I would return to.. well, everything. Not just the game, but the city, or in broader terms my identity in general as defined by my interaction with all it represents.
For a few minutes I'm alone, anonymous, and beholden to nothing but my own whims. Even the game becomes secondary. I have a map. I am here; I am going there. The reason isn't important. It's a rare simplicity of purpose that totally clears my mind & gives me a profound sense of place even though if I were to try and describe it later, there was nothing particularly remarkable about it. It could be any street, in any city, anywhere. Nowhere. Everywhere.
Both times I've spent the rest of the weekend exploring the city, by myself and with friends, in all kinds of different neighborhoods. A visitor still, but that awkward feeling of "fighting the current" that can come with it is gone. I suppose for a resident of the city JTEON is a lot different experience but I can't think of a better introduction to a new place.
posted by Reginald Cogsworth on June 21st, 2011 7:41 PM
excellent cartography
posted by Reginald Cogsworth on June 21st, 2011 5:02 PM
100/1200? Lethal!
posted by Reginald Cogsworth on June 20th, 2011 11:28 PM
1 2 3 4 Next >> A splendid diversion! Might you also nominate this nautical exercise as a task? Where might we find the rules of engagement & safety regulations?
The little moss garden under the overhang is a really nice touch