
50 + 19 points
The Architect and the Urchin (2012, SF) by Worst Fakeling
July 15th, 2012 12:41 PM
Though "The Architect and The Urchin" was no 'Journey', it may have done a better job of truly emphasizing the journey. 'Architect' diverges from the point A to B formula and allows participants to engage in something that is a little less frantic than 'Journey'. The structure of the game is very well calibrated: one can wander from site to site (there is no intended order for the 'Architect' locations) without feeling truly lost at any time, as all the sites are held within a mile radius of the central nucleus, in this case, Tank Hill. However, though the game has a lot of potential, it wasn't really recognized by the group of 14 that showed up tonight. The game was too laid back- and I quickly forgot that it was even a competition. Separated from my friends, I saw no other competitors. This provided a nice opportunity for a walk around SF, and I got to know the Tank Hill area, which I was previously unaccustomed to. Thick sheets of fog lent the highlands around Tank Hill a certain mystery and magic. Hiking to Mt. Olympus, I encountered a few residents of the area. And though perhaps I was not truly alone, I began to feel a profound sense of isolation, the first stamp nowhere to be found. I was just a traveler, a Bedouin wandering through foreign land. Though I walked their streets, I had no impact on their city. I was an urchin. I felt impossibly light, gazing over cliff tops into what seemed like eternity. I wondered if I could have some impact on this city, be it small, so I marked some bushes near the summit as my territory. They were still fully saturated when I returned some twenty minutes later, and, accordingly, I too began to feel full and warm, and, acquiring momentum, accumulated two more stamps from remote areas. I then searched for my friends, who had left me in the beginning because they thought I was on a different team. We eventually met up and shared a few stories. It was an altogether tender and thought-provoking experience, reminiscent of Thoreau's 'Walking'.
A colored band (Red/Green/Blue) was worn on the left upper-arm, and a name tag on the right wrist.

The names on the left are ours; we were all green team. My friend tagged two unsuspecting blues, whose names are on the right.

The "Secrets", or stamps that had to be collected, are (A-L) within a one mile radius of the asterisk, which is the starting point.