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Worst Fakeling
Peacekeeper
Level 1: 69 points
Last Logged In: July 19th, 2012
BADGE: New Player TEAM: Chocolate Milk Tuesdays/Forest for President Humanitarian Crisis Rank 1: Peacekeeper


50 + 19 points

The Architect and the Urchin (2012, SF) by Worst Fakeling

July 15th, 2012 12:41 PM

INSTRUCTIONS: Participants of the 2012 SF edition of "The Architect & the Urchin" should post a diary of their evening here. We suggest a description of the specifics of your physical adventure, and highly encourage you to express your interpretation of the game.

If you have photographs, we would all love to see them. If you don't have photographs, consider making illustrations of your night.

Feel free to be exhaustive in your writing, as player responses are the primary source of documentation for this project.

Read about the original Chicagø edition here.

Though "The Architect and The Urchin" was no 'Journey', it may have done a better job of truly emphasizing the journey. 'Architect' diverges from the point A to B formula and allows participants to engage in something that is a little less frantic than 'Journey'. The structure of the game is very well calibrated: one can wander from site to site (there is no intended order for the 'Architect' locations) without feeling truly lost at any time, as all the sites are held within a mile radius of the central nucleus, in this case, Tank Hill. However, though the game has a lot of potential, it wasn't really recognized by the group of 14 that showed up tonight. The game was too laid back- and I quickly forgot that it was even a competition. Separated from my friends, I saw no other competitors. This provided a nice opportunity for a walk around SF, and I got to know the Tank Hill area, which I was previously unaccustomed to. Thick sheets of fog lent the highlands around Tank Hill a certain mystery and magic. Hiking to Mt. Olympus, I encountered a few residents of the area. And though perhaps I was not truly alone, I began to feel a profound sense of isolation, the first stamp nowhere to be found. I was just a traveler, a Bedouin wandering through foreign land. Though I walked their streets, I had no impact on their city. I was an urchin. I felt impossibly light, gazing over cliff tops into what seemed like eternity. I wondered if I could have some impact on this city, be it small, so I marked some bushes near the summit as my territory. They were still fully saturated when I returned some twenty minutes later, and, accordingly, I too began to feel full and warm, and, acquiring momentum, accumulated two more stamps from remote areas. I then searched for my friends, who had left me in the beginning because they thought I was on a different team. We eventually met up and shared a few stories. It was an altogether tender and thought-provoking experience, reminiscent of Thoreau's 'Walking'.

- smaller

A colored band (Red/Green/Blue) was worn on the left upper-arm, and a name tag on the right wrist.

A colored band (Red/Green/Blue) was worn on the left upper-arm, and a name tag on the right wrist.

The names on the left are ours; we were all green team. My friend tagged two unsuspecting blues, whose names are on the right.


architect 004.jpeg

The "Secrets", or stamps that had to be collected, are (A-L) within a one mile radius of the asterisk, which is the starting point.



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