Tasks / Kill Switch

Devise and install a kill switch on an object or system which normally does not require one. Your kill switch must manifest the description/value structures of your SF0 group.
Describe how your kill switch should be expected by potential users to transform the state conditions of the thing upon which it is installed.
1 to 20 players
45 points
Level 3
Created by Burn Unit
2 completed :: 1 in progress
Interested in collaborating on this: (no one yet!)
this task is retired
Comments
Praxis
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1. Preliminary notes on kill switches - OR - A bunch of rambling text that barely relates to the task. - OR - You probably want to skip ahead straight to the photos. I know I would. I had some time to kill at work the other day, an...

This is a weird little task, if I do say so myself. When I conceived of it, I was at the gas pump looking at the "emergency shut off" button and I just had this vision--of turning off gas pumps nationwide, of killing the old way, of release...
Okay, I wrote the damn thing and I am simply not entirely sure what that third sentence means. Perhaps perhaps, I meant instead "Describe how your kill switch should be expected by potential users to transform the state conditions of the thing upon which it is installed." (emphasis mine)
ON the other hand, if left as is...well, I guess that's up to the player completing the task! As I'm almost done with my kill switch, I plan to use the interpretation in this comment...
**edit: I see they changed it--thanks guys--for future reference so this comment doesn't look crazy, it used to say "Describe how your kill switch should be expected by potential to transform the state conditions of the thing upon which it is installed" **