Tasks / RepraZENT!




Show them how we kick it SFZero stylee. Achieve rank, status, or fame in another online or Alternative Reality Game such as WorldWithoutOIl.org. Make it look easy.
Sustain your accomplishment for at least a week.
1 to 0 players
0 points
Level 0
Requires EquivalenZ OR The University of Aesthematics OR Humanitarian Crisis
Created by Burn Unit
0 completed :: 0 in progress
Interested in collaborating on this: (no one yet!)
this task is pretired
Comments
My issues with freerice are that it is not a creative process, and that it would require me to disable the ad blockers to actually be helping. But I'm all for team efforts.
All games but sf0 are easy.
For proof, add the games sf0 players have won and/or pwned, possibly before they got boring:
In all honesty, I'm just really interested in the games you play.
Let's start with our kind imposters:
I claim to have led the highscore list in supergoing.com for a few months.
http://supergoing.com/leaderboard?sort=score
Why it is easy:
It is a lot like sf0, except they are lacking the benevolent oppression of the rotating board, so that anyone can submit any number of tasks. You can also complete tasks repeatedly, leading people to be lax about the quality of the individual completions. Those who are not used to the hard drill from playing sf0, that is. In short, if you can only complete a praxis once, you tend to put more energy in making it awesome.
http://www.teledraw.com/
A less active game of broken picture telephone, with in my opinion one of the nicest interfaces so far. A good deal of trolling, unfortunately, as it is always in these games. I lay claim to a drawing of the month and having held all five places in the drawing of the day board on a few occasions.
Why it is easy:
It could be a lot more challenging if it got the attention it deserves (and you'd import a few good guys from the various comic/concept art communities). So all I can claim is to have been there early.
http://geohashing.org/
Invented by xkcd; a Spontaneous Adventure Generator. Every day, the algorithm generates a new set of coordinates for each 1°×1° latitude/longitude zone (known as a graticule) in the world. The coordinates can be anywhere — in the forest, in a city, on a mountain, or even in the middle of a lake! Everyone in a given region gets the same set of coordinates relative to their graticule.
There is no highscore, and players have a rightful aversion to give it too much of a competitive edge. Still, we like statistics, and I can claim to have geohashed in the largest number of different graticules of the world (being the top Graticule Hopper), and having visited both the southernmost and the northernmost geohash of the world.
Why it is easy:
I bend randomness into patterns. This gives me easily reachable coordinates whenever I need them, from Chile to Spitsbergen. I've also become friends with Mother Nature.
All in all, an activity I can just recommend.
I love games and game design. My first in print game is actually on the fast track towards publishing now!
http://www.geocaching.com/
The origin of the very suttle XKCD joke. While there is no formal highscore board I have ghost cached in Texas, Florida, Alabama, Georgia, Mexico and Louisiana.
It's like treasure hunting and you get to have a trusty GPS sidekick.
http://humansvszombies.org/
Humans V Zombies is an ARG that is run specifically by groups in an area. It is essentially a giant game of tag with zombies and terror. I wrote and ran a variant in my area with 40+ players across a month with new rules, weapons, and an upgrade system for the undead. The game becomes really easy to cheat when you begin to use a touch of diplomacy as a human, easily gaining the ability to send other humans to their death.
http://www.youtube.com/watch?v=Bn59FJ4HrmU
What was one of the greatest ARG's has essentially ended itself as a game and began a life as a boring webseries. The game involved digging into and understanding the slender man, then scaring as many people and causing as big a community panic as possible. I caused hours of debate and several days of not attending school, as well as one actual panic attack. Victory?
Raven's Room
An ARG that runs on secrets. The in game currency is information about other players, who you ultimately must find and "remove". The last person in your city left wins. You do tasks in order to gain more secrets (such as visual descriptions, phone numbers, ect), but they could be about any player in city. This prompts you to collaborate with strangers in other cities to barter information about other players in your city. The game was played entirely via phone and I have searched for it ever since. I have no way of knowing how well I did compared to anyone else or if I was nearly the last one in my city, but I did last 2 months and outlive both of my contacts in other cities.
I'm now playing with the idea of Zed and attempting to get involved as much as possible before it starts.
If it is not too regional, I am interested.
A good bit of it is supposed to play out across Toranto, Canada but I live in Texas, so I don't know how much I can do, but I'll definitely monitor it!
Let's assemble a team on Freerice and become the top group of the month. :)